How many MP each spell takes at various levels, what it does, how far away it can be cast and how many characters it affects.
Spell is the Spell’s name, LV is the level of that spell the rest of the details refer to, MP is the number of Magic Points to cast the spell, Range is how far from the player the spell can be cast, Affect is the area over which the spell has affect and the Effect is the result of the spell.
The following icons are displayed on characters/monsters stats sheets under certain conditions:
Status Icons
When an Attack spell has been cast on them | |
When a Boost spell has been cast on them | |
When a character is Cursed (remove with Detox) | |
When a Muddle spell has been cast on them | |
When a Sleep spell has been cast on them | |
When a Slow spell has been cast on them | |
When a Dispel/Silencing spell has been cast on them | |
When a character has been poisoned | |
When a character has been paralysed |
Just as your characters can cast spells on monsters, monsters can cast spells on your characters. It is important therefore that you are able to recognise the above symbols and what they mean in order to avoid catastrophies (imagine a muddled Peter, or Slade with a gisarme attacking Bowie!). Poison, Paralysis and Dispel, can be easily cured with a Detox spell. Curses can also be removed with a high level Detox (or through a visit to the Priest), although re-equipping the cursed item will of course bring the curse back too.
Spell Ranges (R) & Affected Areas (A)
In the case of offensive spells, the centre square is not in the range.
Defensive Spells
Spell | LV | MP | Range | Affect | Effect | |
Attack | 1 | 7 | R3 | A1 | Boosts attack by about 40% | |
Aura | 1 | 7 | R3 | A2 | Restores up to 15 HP | |
2 | 11 | R3 | A3 | Restores up to 15 HP | ||
3 | 15 | R3 | A3 | Restores up to 30 HP | ||
4 | 20 | N/A | N/A | Restores full HP to all characters | ||
Boost | 1 | 2 | R1 | A2 | Boosts speed and defence by about 40% | |
2 | 5 | R2 | A3 | Boosts speed and defence by about 40% | ||
Detox | 1 | 3 | R1 | A1 | Cures poison | |
2 | 6 | R2 | A1 | Cures poison & stun | ||
3 | 10 | R2 | A1 | Cures Poison, stun and curse | ||
4 | 16 | R3 | A3 | Cures Poison, stun and curse | ||
Egress | 1 | 8 | N/A | N/A | Returns Force to the last save point | |
Heal | 1 | 3 | R1 | A1 | Restores up to 15 HP (18 after promo) | |
2 | 5 | R2 | A1 | Restores up to 15 HP (18 after promo) | ||
3 | 10 | R3 | A1 | Restores up to 30 HP | ||
4 | 20 | R1 | A1 | Restores full HP |
Offensive Spells
Spell | LV | MP | Range | Affect | Effect | |
Apollo | 1 | 10 | R2 | A2 | Causes up to 23 HP damage in total | |
2 | 17 | R2 | A2 | Causes up to 50 HP damage in total | ||
Atlas | 1 | 14 | R2 | A2 | Causes up to 35 HP damage in total | |
2 | 23 | R3 | A2 | Causes up to 73 HP damage in total | ||
Blast | 1 | 2 | R1 | A1 | Causes up to 6 HP damage | |
2 | 5 | R2 | A2 | Causes up to 8 HP damage | ||
3 | 8 | R2 | A2 | Causes up to 12 HP damage | ||
4 | 8 | R2 | A1 | Causes up to 30 HP damage | ||
Blaze | 1 | 2 | R2 | A1 | Causes up to 6 HP damage | |
2 | 6 | R2 | A2 | Causes up to 10 HP damage | ||
3 | 10 | R2 | A2 | Causes up to 15 HP damage | ||
4 | 10 | R2 | A1 | Causes up to 40 HP damage | ||
Bolt | 1 | 8 | R2 | A2 | Causes up to 14 HP damage | |
2 | 15 | R3 | A3 | Causes up to 16 HP damage | ||
3 | 20 | R3 | A3 | Causes up to 25 HP damage | ||
4 | 20 | R3 | A1 | Causes up to 60 HP damage | ||
Dao | 1 | 8 | R2 | A2 | Causes up to 18 HP damage in total | |
2 | 15 | R2 | A2 | Causes up to 40 HP damage in total | ||
Desoul | 1 | 8 | R2 | A1 | Can drain the monster’s soul | |
2 | 13 | R2 | A2 | Can drain the monster’s soul | ||
Dispel | 1 | 5 | R2 | A2 | Enemy cannot use magic | |
Freeze | 1 | 3 | R2 | A1 | Causes up to 10 HP damage | |
2 | 7 | R2 | A2 | Causes up to 12 HP damage | ||
3 | 12 | R3 | A2 | Causes up to 18 HP damage | ||
4 | 12 | R3 | A1 | Causes up to 50 HP damage | ||
Muddle | 1 | 6 | R2 | A2 | Enemy’s attack is less accurate. | |
2 | 11 | R2 | A3 | Enemy may attack himself, etc | ||
Neptun | 1 | 12 | R2 | A2 | Causes up to 30 HP damage in total | |
2 | 19 | R2 | A2 | Causes up to 61 HP damage in total | ||
Sleep | 1 | 4 | R2 | A1 | Enemy falls asleep | |
Slow | 1 | 3 | R1 | A2 | Speed and defence drop about 40% | |
2 | 6 | R2 | A3 | Speed and defence drop about 40% |