New Granseal
As soon as the boat lands on the continent, you will have to go to North Cliff to save a man who was trapped.
Battle 8
North Cliff
Boss: Hunter Goblin closest to man at the cliff
Monster |
# |
HP |
MP |
AT |
DF |
AG |
MV |
Witch
|
2 |
21 |
10 |
19 |
12 |
15 |
6 |
Green Ooze
|
2 |
17 |
0 |
22 |
12 |
12 |
4 |
Goblin
|
4 |
18 |
0 |
22 |
13 |
13 |
5 |
Hunter Goblin
|
3 |
24 |
0 |
22 |
12 |
14 |
5 |
North Cliff
Here you find out that there is a tunnel which leads to the North, but there is no way to shift the rocks that block it.<
New Granseal
In the new town, the King will ask you to find him a way to get back to Grans Island to save Elis. Bear this in mind during your travels. Go to the Tactical Base and search the eagle shield to find the Warrior Pride (promotes Warriors to Barons). There is Cheerful Bread in the top barrel in the room left of the throne room. When you leave the castle, you can raid the houses (to find: Angel Wing, Antidote, Healing Seed and Healing Drop) and then go to meet Peter the Phoenix, who will join (but you can’t control him in battle until you’ve been to see Volcanon). When you finish here, the Minister will give you 100 Gold Coins and then you should go to Ribble.
Battle 9
To Ribble
Boss: Vampire Bat closest to river cave
Monster |
# |
HP |
MP |
AT |
DF |
AG |
MV |
Witch
|
2 |
21 |
10 |
19 |
12 |
15 |
6 |
Green Ooze
|
2 |
17 |
0 |
22 |
12 |
12 |
4 |
Goblin
|
3 |
18 |
0 |
22 |
13 |
13 |
5 |
Hunter Goblin
|
2 |
24 |
0 |
22 |
12 |
14 |
5 |
Vampire Bat
|
2 |
20 |
8 |
26 |
16 |
16 |
6 |
Ribble
May the Ranger will join here. There is a piece of mithril in the center square of the grey sandpit. Here you’ll find out about the ruins under the tree, and that you need the Achilles Sword to defeat the Taros. You’ll also find out about the Caravan. There is Bright Honey in the vase in the bottom-left house. From Ribble, you should go to Polca Village, to the North. In the battle from Ribble, one of the Witches has the Power Ring, if the character who defeats her has a free item slot, she will drop it and he/she will pick it up.
Battle 10
To The East
Boss: Dark Dwarf above river (closest to river)
Monster |
# |
HP |
MP |
AT |
DF |
AG |
MV |
Witch
|
2 |
21 |
10 |
19 |
12 |
15 |
6 |
Goblin
|
3 |
18 |
0 |
22 |
13 |
13 |
5 |
Hunter Goblin
|
2 |
24 |
0 |
22 |
12 |
14 |
5 |
Vampire Bat
|
3 |
20 |
8 |
26 |
16 |
16 |
6 |
Dark Dwarf
|
2 |
21 |
0 |
27 |
17 |
18 |
4 |
Eastern Parmecia
You need to go East, across the top bridge and then West. If you go over the bottom bridge, instead of the top, you’ll find a piece of mithril, in a 2-square dent in the mountains. Fight your way through the Cavern of Darkness (inside the cave is a chest that contains Silver Tank) to reach the village.
Battle 11
Cavern of Darkness
Boss: Hobgoblin
Monster |
# |
HP |
MP |
AT |
DF |
AG |
MV |
Witch
|
2 |
21 |
10 |
19 |
12 |
15 |
6 |
Hunter Goblin
|
2 |
24 |
0 |
22 |
12 |
14 |
5 |
Vampire Bat
|
3 |
20 |
8 |
26 |
16 |
16 |
6 |
Dark Dwarf
|
2 |
21 |
0 |
27 |
17 |
18 |
4 |
Hobgoblin
|
1 |
21 |
0 |
25 |
19 |
19 |
5 |
Polca Village
Not a lot happens here the first time. There is a Protect Milk in the house which is built into the earth. Mount Volcano erupts and a blind boy, called Oddler is found and taken into care. If you go to the West of the village, you’ll see a strange looking creature who has fallen over. Go to help him and he’ll talk to you about Creed (he refers to Creed as ‘HE’). Once you’ve heard all there is to hear, go to the top right to exit the village. You will then have a mountain-side battle to Bedoe, the Bird Town.
Battle 12
Mountainside to Bedoe
Boss: Death Archer
Monster |
# |
HP |
MP |
AT |
DF |
AG |
MV |
Witch
|
2 |
21 |
10 |
19 |
12 |
15 |
6 |
Hobgoblin
|
5 |
21 |
0 |
25 |
19 |
19 |
5 |
Death Monk
|
3 |
23 |
13 |
27 |
14 |
18 |
6 |
Death Archer
|
1 |
27 |
0 |
28 |
19 |
20 |
5 |
Evil Cloud
|
1 |
22 |
0 |
30 |
18 |
17 |
5 |
Bedoe
In Bedoe, you’ll find out more about Creed, the ex-Greater Devil. The Quick Ring is in the vase next to the bird on the 3rd floor who says “We need a lot of hot water…” After you’ve spoken to King Bedoe (on the top floor), you must go to Mount Volcano to speak with God Volcanon. The King will tell you to get a raft, and will send Luke to escort you. When you go back through Bedoe, talk to the baby bird on the ledge outside the Kings’ Level and all the birds on the 3rd floor. When you leave the town, wander around the bushes outside on the left and the baby bird should fall on you, his mother will thank you and he will join your team later in the game. If you don’t get him to fall on you at this point, he will not join. From here you should go back to Polca.
Polca Village
When you arrive Gerhalt, the Wolf Man will join you, after which there will be a battle.
Battle 13
Inside Polca Village
Boss: Master Mage
Monster |
# |
HP |
MP |
AT |
DF |
AG |
MV |
Hobgoblin
|
3 |
21 |
0 |
25 |
19 |
19 |
5 |
Death Archer
|
4 |
27 |
0 |
28 |
19 |
20 |
5 |
Evil Cloud
|
2 |
22 |
0 |
30 |
18 |
17 |
5 |
Master Mage
|
1 |
28 |
14 |
25 |
18 |
22 |
5 |
Black Monk
|
1 |
30 |
19 |
33 |
18 |
21 |
6 |
Zombie
|
5 |
27 |
0 |
32 |
20 |
18 |
5 |
Polca Village
After the battle, go to the Mayor’s House (it’s along the top, to the left) and he’ll arrange a raft for you, if you’ll take the blind boy with you. Agree to do this and leave the town. When you leave, Luke, the Bird Man will join you (make sure you go back into the village to buy him a Long Sword). Head south along the river to get back to the area around Ribble. From this area you need to go East along the river and then when you come to the mountains, get off the raft to the south and go into the Eastern area. You’ll have a battle here, after which you can go into some ruins.
Battle 14
To Petro’s Grandfather
Boss: Golem under left of oasis
Monster |
# |
HP |
MP |
AT |
DF |
AG |
MV |
Death Archer
|
2 |
27 |
0 |
28 |
19 |
20 |
5 |
Evil Cloud
|
2 |
22 |
0 |
30 |
18 |
17 |
5 |
Master Mage
|
1 |
28 |
14 |
25 |
18 |
22 |
5 |
Black Monk
|
2 |
30 |
19 |
33 |
18 |
21 |
6 |
Zombie
|
4 |
27 |
0 |
32 |
20 |
18 |
5 |
Golem
|
4 |
24 |
0 |
35 |
24 |
19 |
4 |
Ruins in the East
In the ruins you’ll meet Petro’s Grandfather and find a Steel Sword. He’ll tell you about a tunnel to Grans, and then you should take him to the shrine south of Ribble.
Battle 15
Shrine South of Ribble
Boss: Arrow Launcher under top treasure chest
Monster |
# |
HP |
MP |
AT |
DF |
AG |
MV |
Master Mage
|
2 |
28 |
14 |
25 |
18 |
22 |
5 |
Black Monk
|
2 |
30 |
19 |
33 |
18 |
21 |
6 |
Golem
|
5 |
24 |
0 |
35 |
24 |
19 |
4 |
Arrow Launcher
|
2 |
33 |
0 |
35 |
24 |
23 |
4 |
Gargoyle
|
4 |
29 |
0 |
38 |
23 |
21 |
6 |
Shrine below Ribble
At the end of the battle he’ll say the tunnel can’t be used and go home. Search the chest in the top to find the Wooden Panel and Power Water in the one on the left. Take the Wooden Panel to Ribble.
Ribble
Use the Wooden Panel at the tree here. You must stand in front of the tree, and not beneath it’s branches, using the A button to select ‘use’. A tunnel will open under it, inside of which you’ll find the Achilles Sword. From here you should head down the river towards Hassan.
Battle 16
Kraken Monster
Boss: Kraken Head
Monster |
# |
HP |
MP |
AT |
DF |
AG |
MV |
Kraken Head
|
1 |
35 |
0 |
50 |
29 |
25 |
5 |
Kraken Arm
|
2 |
30 |
0 |
42 |
28 |
22 |
6 |
Kraken Leg
|
8 |
24 |
0 |
38 |
26 |
19 |
6 |
Hassan
When you get there, you can find two pieces of mithril: one in a chest outside the fence, to the left and one in the barrels south of the town. Inside the pub, search the barrels to find a Running Pimento, then go and talk to Rohde, who’ll tag along. Take him to the west to the Taros Shrine.
Battle 17
Desert to the Taros Shrine
Boss: Farthest Soulsower
Monster |
# |
HP |
MP |
AT |
DF |
AG |
MV |
Master Mage
|
2 |
28 |
14 |
25 |
18 |
22 |
5 |
Black Monk
|
2 |
30 |
19 |
33 |
18 |
21 |
6 |
Golem
|
2 |
24 |
0 |
35 |
24 |
19 |
4 |
Arrow Launcher
|
2 |
33 |
0 |
35 |
24 |
23 |
4 |
Gargoyle
|
4 |
29 |
0 |
38 |
23 |
21 |
6 |
Soul Sower
|
2 |
27 |
0 |
43 |
32 |
25 |
4 |
Taros Shrine
Only the Achilles Sword can harm Taros, so keep the others out of the way.
Battle 18
Inside the Taros Shrine
Boss: Taros
Monster |
# |
HP |
MP |
AT |
DF |
AG |
MV |
Master Mage
|
2 |
28 |
14 |
25 |
18 |
22 |
5 |
Black Monk
|
1 |
30 |
19 |
33 |
18 |
21 |
6 |
Golem
|
2 |
24 |
0 |
35 |
24 |
19 |
4 |
Arrow Launcher
|
2 |
33 |
0 |
35 |
24 |
23 |
4 |
Gargoyle
|
3 |
29 |
0 |
38 |
23 |
21 |
6 |
Soul Sower
|
2 |
27 |
0 |
43 |
32 |
25 |
4 |
Taros
|
1 |
49 |
0 |
43 |
32 |
23 |
0 |
Taros Shrine
After the battle you’ll get the Caravan and Rohde will join as a driver. There is a Healing Water in the chest at the Shrine.
Hassan
Rick the knight joins here. A new weapon shop has opened, but other than that there’s nothing more to do here. Stock up on healing seed here though, then head west along the dried up river in the caravan to get to a small cave.
Dwarven Mine
Search the fireplace to find the Dry Stone and talk to the dwarves on the right. Then exit the cave and cross the river at the lowest possible place, opposite the lighter patch in the forest. You should be able to get into the Elven Town without the battle first that way. Otherwise, fight the battle, then go in. Either way, you must fight the battle.
Elven Town
Lots to find here. In the top left there is a chest that contains Vigor Ball, and to the bottom right one that has mithril. There is Fairy Powder in a vase in the largest house, and if you search the top left bookshelf in the top floor of the same house, you’ll find Secret Book. If you go around the outside of the houses, under the trees, clockwise, you’ll come to the mithril chest and then go along the two-square gap in the trees to reach a secret battle, in which the Bubbling Ooze is the boss, and will keep summoning new monsters until you kill it. You’ll probably be too weak to beat it at this point in the game, but it’s worth a go – in the Japanese version the Life Ring and Right of Hope can be found, not to mention that the Blue Shaman at the end carries a Healing Rain. Now head West towards Devil’s Tail (if you didn’t fight the battle before entering the town, you must fight it now, a High Priest will drop a Shining Ball).
Battle 19
To The Harpy Pool
Boss: Orc above & between Soulsower and High
Priest
Monster |
# |
HP |
MP |
AT |
DF |
AG |
MV |
Arrow Launcher
|
2 |
33 |
0 |
35 |
24 |
23 |
4 |
Gargoyle
|
3 |
29 |
0 |
38 |
23 |
21 |
6 |
Soul Sower
|
4 |
27 |
0 |
43 |
32 |
25 |
4 |
Dark Madam
|
1 |
29 |
17 |
38 |
31 |
29 |
6 |
High Priest
|
2 |
30 |
29 |
40 |
31 |
23 |
5 |
Orc
|
3 |
30 |
0 |
43 |
37 |
27 |
5 |
Harpy Pool
Oddler will hear someone crying out for help on the way to Devil’s Tail, so you follow the sound to the Harpy Pool. Elric the archer is trapped in the pool, but before you can rescue him, you have to battle the Harpies. After the battle you’ll save him and he will join. You can find a Healing Drop on the right side of the pool.
Battle 20
Harpy Pool
Boss: Harpy in lower right corner
Monster |
# |
HP |
MP |
AT |
DF |
AG |
MV |
Arrow Launcher
|
1 |
33 |
0 |
35 |
24 |
23 |
4 |
Dark Madam
|
2 |
29 |
17 |
38 |
31 |
29 |
6 |
High Priest
|
2 |
30 |
29 |
40 |
31 |
23 |
5 |
Orc
|
2 |
30 |
0 |
43 |
37 |
27 |
5 |
Harpy
|
5 |
32 |
10 |
48 |
38 |
29 |
7 |
Passage to Creed’s
Before you go up the stairs, you’ll find a
secret passage kinda below them and to the left. If you follow this, you’ll come to 3 chests. One of these contains a
Brave Apple, the others contain
Medical Herb and
Angel Wing. Also, there is another secret passage, completely undetectable. At the point where there is a dark area before the 3 chests, walk down at the center (see above-right). You’ll find some
mithril in a chest. You can then go up the stairs. In
Devil’s Tail itself, after the next battle, you can find another
mithril hidden in the 3 square indentation in the mountains in the north. In the next battle, a Dark Madam will drop the
Protect Ring and a Skeleton will drop a
Broad Sword.
Battle 21
Devil’s Tail
Boss: Skeleton closest to mansion
Monster |
# |
HP |
MP |
AT |
DF |
AG |
MV |
Arrow Launcher
|
1 |
33 |
0 |
35 |
24 |
23 |
4 |
Dark Madam
|
2 |
29 |
17 |
38 |
31 |
29 |
6 |
High Priest
|
2 |
30 |
29 |
40 |
31 |
23 |
5 |
Orc
|
3 |
30 |
0 |
43 |
37 |
27 |
5 |
Harpy
|
2 |
32 |
10 |
48 |
38 |
29 |
7 |
Skeleton
|
2 |
30 |
0 |
54 |
40 |
30 |
6 |
Creed’s Mansion
When you get to the mansion, you will be miniaturized and go to Desktop Kingdom.
Desktop Kingdom
Talk to King Ponpei to be allowed onto the chess board battleground. You must fight the chess board figures to be able to see Creed. It’s quite a tough battle, but once the King is dead, the battle is won.
Battle 22
Chessboard
Boss: King
Monster |
# |
HP |
MP |
AT |
DF |
AG |
MV |
Rook
|
2 |
40 |
0 |
48 |
31 |
27 |
4 |
Pawn
|
6 |
36 |
0 |
53 |
37 |
25 |
6 |
Knight
|
2 |
48 |
0 |
51 |
34 |
29 |
7 |
Evil Bishop
|
2 |
33 |
36 |
47 |
37 |
25 |
5 |
King
|
1 |
55 |
28 |
55 |
40 |
33 |
6 |
Queen
|
3 |
30 |
26 |
46 |
36 |
35 |
6 |
Desktop Kingdom
When you’ve won the battle, a chest will appear in the middle of the chessboard. Inside it is the cotton balloon to leave the desktop. There is another battle, in a tunnel to leave the tiny world.
Battle 23
Willard
Boss: Willard
Monster |
# |
HP |
MP |
AT |
DF |
AG |
MV |
Bubbling Ooze
|
6 |
32 |
0 |
47 |
35 |
26 |
4 |
Rat
|
5 |
41 |
0 |
56 |
32 |
30 |
6 |
Willard
|
1 |
50 |
0 |
62 |
36 |
37 |
5 |
Creed’s Mansion
After Creed has taken you to see Evil Spirit, you can wander around his Mansion. Go to the room where Desktop Kingdom was, and search the square behind the chair to find Running Ring. Go out the door into the garden to find various items amongst the plants (Antidote & medical herb). When you are going to leave, Creed will allow you to choose one of 4 characters to take with you, either: Karna the Priest, Eric the Knight, Randolf the Warrior or Tyrin the Mage. They are all on Level 24, though Karna is usually considered the best choice (esp. when a Master Monk), and you can go back later to get the others. Oddler will decide to stay here when you leave. When you’re out of his front door, walk to the left and go through the bushes to reach a chest which contains Healing Rain. From here, go back to the Dwarven Mine, with the fairy.
Dwarven Mine
The fairy will cure the sick dwarf and in return for your help, they will give you the Cannon. Take this to New Granseal.
New Granseal
Go to the castle and talk to Astral, then talk to the man by the weapon shop. He’ll give you some dynamite which you can use with the Cannon. Before you leave, Janet the archer will join, to be with Elric. Then go up to North Cliff. One of the Dark Bishops in the next battle carries a Blizzard that you can win.
Battle 24
To Reach the Blocked Cave at North Cliff
Boss: Dark Bishop closest to cave
Monster |
# |
HP |
MP |
AT |
DF |
AG |
MV |
Dark Sniper
|
3 |
38 |
0 |
53 |
37 |
35 |
5 |
Lesser Demon
|
5 |
40 |
21 |
61 |
37 |
32 |
6 |
Dark Bishop
|
2 |
39 |
38 |
54 |
38 |
27 |
5 |
Skeleton
|
6 |
30 |
0 |
54 |
40 |
30 |
6 |
North Cliff
After you’ve fought the battle, use the dynamite and Cannon to clear the rocks. Rohde will then use the Cannon as a weapon, and become a Brass Gunner with the Force. Astral will drive the caravan and be your advisor. Inside the cave is a tunnel, leading to the north, and a group of monsters who want to stop you (along with a chest in the top left that contains a Fairy Tear – get it when the battle ends)…
Battle 25
Tunnel to the North
Boss: Dark Soldier
Monster |
# |
HP |
MP |
AT |
DF |
AG |
MV |
Dark Sniper
|
4 |
38 |
0 |
53 |
37 |
35 |
5 |
Lesser Demon
|
2 |
40 |
21 |
61 |
37 |
32 |
6 |
Dark Bishop
|
2 |
39 |
38 |
54 |
38 |
27 |
5 |
Skeleton
|
5 |
30 |
0 |
54 |
40 |
30 |
6 |
Dark Soldier
|
1 |
35 |
17 |
63 |
46 |
34 |
4 |