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shining force ii: main guide: walkthrough: part 2 - south parmecia
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New Granseal As soon as the boat lands on the continent, you will have to go to North Cliff to save a man who was trapped.
.gsv Battle 8
Map of Battle #8
North Cliff
Boss: Hunter Goblin closest to man at the cliff
Monster
#
HP
MP
AT
DF
AG
MV
Witch
221101912156
Green Ooze
21702212124
Goblin
41802213135
Hunter Goblin
32402212145
North Cliff Here you find out that there is a tunnel which leads to the North, but there is no way to shift the rocks that block it.
New Granseal In the new town, the King will ask you to find him a way to get back to Grans Island to save Elis. Bear this in mind during your travels. Go to the Tactical Base and search the eagle shield to find the Warrior Pride (promotes Warriors to Barons). There is Cheerful Bread in the top barrel in the room left of the throne room. When you leave the castle, you can raid the houses (to find: Angel Wing, Antidote, Healing Seed and Healing Drop) and then go to meet Peter the Phoenix, who will join (but you can't control him in battle until you've been to see Volcanon). When you finish here, the Minister will give you 100 Gold Coins and then you should go to Ribble.
.gsv Battle 9
Map of Battle #9
To Ribble
Boss: Vampire Bat closest to river cave
Monster
#
HP
MP
AT
DF
AG
MV
Witch
221101912156
Green Ooze
21702212124
Goblin
31802213135
Hunter Goblin
22402212145
Vampire Bat
22082616166
RibbleMay the Ranger will join here. There is a piece of mithril in the center square of the grey sandpit. Here you'll find out about the ruins under the tree, and that you need the Achilles Sword to defeat the Taros. You'll also find out about the Caravan. There is Bright Honey in the vase in the bottom-left house. From Ribble, you should go to Polca Village, to the North. In the battle from Ribble, one of the Witches has the Power Ring, if the character who defeats her has a free item slot, she will drop it and he/she will pick it up.
.gsv Battle 10
Map of Battle #10
To The East
Boss: Dark Dwarf above river (closest to river)
Monster
#
HP
MP
AT
DF
AG
MV
Witch
221101912156
Goblin
31802213135
Hunter Goblin
22402212145
Vampire Bat
32082616166
Dark Dwarf
22102717184
Eastern Parmecia You need to go East, across the top bridge and then West. If you go over the bottom bridge, instead of the top, you'll find a piece of mithril, in a 2-square dent in the mountains. Fight your way through the Cavern of Darkness (inside the cave is a chest that contains Silver Tank) to reach the village.
.gsv Battle 11
Map of Battle #11
Cavern of Darkness
Boss: Hobgoblin
Monster
#
HP
MP
AT
DF
AG
MV
Witch
221101912156
Hunter Goblin
22402212145
Vampire Bat
32082616166
Dark Dwarf
22102717184
Hobgoblin
12102519195
Polca VillageNot a lot happens here the first time. There is a Protect Milk in the house which is built into the earth. Mount Volcano erupts and a blind boy, called Oddler is found and taken into care. If you go to the West of the village, you'll see a strange looking creature who has fallen over. Go to help him and he'll talk to you about Creed (he refers to Creed as 'HE'). Once you've heard all there is to hear, go to the top right to exit the village. You will then have a mountain-side battle to Bedoe, the Bird Town.
.gsv Battle 12
Map of Battle #12
Mountainside to Bedoe
Boss: Death Archer
Monster
#
HP
MP
AT
DF
AG
MV
Witch
221101912156
Hobgoblin
52102519195
Death Monk
323132714186
Death Archer
12702819205
Evil Cloud
12203018175
BedoeIn Bedoe, you'll find out more about Creed, the ex-Greater Devil. The Quick Ring is in the vase next to the bird on the 3rd floor who says "We need a lot of hot water..." After you've spoken to King Bedoe (on the top floor), you must go to Mount Volcano to speak with God Volcanon. The King will tell you to get a raft, and will send Luke to escort you. When you go back through Bedoe, talk to the baby bird on the ledge outside the Kings' Level and all the birds on the 3rd floor. When you leave the town, wander around the bushes outside on the left and the baby bird should fall on you, his mother will thank you and he will join your team later in the game. If you don't get him to fall on you at this point, he will not join. From here you should go back to Polca.
Polca VillageWhen you arrive Gerhalt, the Wolf Man will join you, after which there will be a battle.
.gsv Battle 13
Map of Battle #13
Inside Polca Village
Boss: Master Mage
Monster
#
HP
MP
AT
DF
AG
MV
Hobgoblin
32102519195
Death Archer
42702819205
Evil Cloud
22203018175
Master Mage
128142518225
Black Monk
130193318216
Zombie
52703220185
Polca VillageAfter the battle, go to the Mayor's House (it's along the top, to the left) and he'll arrange a raft for you, if you'll take the blind boy with you. Agree to do this and leave the town. When you leave, Luke, the Bird Man will join you (make sure you go back into the village to buy him a Long Sword). Head south along the river to get back to the area around Ribble. From this area you need to go East along the river and then when you come to the mountains, get off the raft to the south and go into the Eastern area. You'll have a battle here, after which you can go into some ruins.
.gsv Battle 14
Map of Battle #14
To Petro's Grandfather
Boss: Golem under left of oasis
Monster
#
HP
MP
AT
DF
AG
MV
Death Archer
22702819205
Evil Cloud
22203018175
Master Mage
128142518225
Black Monk
230193318216
Zombie
42703220185
Golem
42403524194
Ruins in the EastIn the ruins you'll meet Petro's Grandfather and find a Steel Sword. He'll tell you about a tunnel to Grans, and then you should take him to the shrine south of Ribble.
.gsv Battle 15
Map of Battle #15
Shrine South of Ribble
Boss: Arrow Launcher under top treasure chest
Monster
#
HP
MP
AT
DF
AG
MV
Master Mage
228142518225
Black Monk
230193318216
Golem
52403524194
Arrow Launcher
23303524234
Gargoyle
42903823216
Shrine below RibbleAt the end of the battle he'll say the tunnel can't be used and go home. Search the chest in the top to find the Wooden Panel and Power Water in the one on the left. Take the Wooden Panel to Ribble.
RibbleUse the Wooden Panel at the tree here. You must stand in front of the tree, and not beneath it's branches, using the A button to select 'use'. A tunnel will open under it, inside of which you'll find the Achilles Sword. From here you should head down the river towards Hassan.
.gsv Battle 16
Map of Battle #16
Kraken Monster
Boss: Kraken Head
Monster
#
HP
MP
AT
DF
AG
MV
Kraken Head
13505029255
Kraken Arm
23004228226
Kraken Leg
82403826196
HassanWhen you get there, you can find two pieces of mithril: one in a chest outside the fence, to the left and one in the barrels south of the town. Inside the pub, search the barrels to find a Running Pimento, then go and talk to Rohde, who'll tag along. Take him to the west to the Taros Shrine.
.gsv Battle 17
Map of Battle #17
Desert to the Taros Shrine
Boss: Farthest Soulsower
Monster
#
HP
MP
AT
DF
AG
MV
Master Mage
228142518225
Black Monk
230193318216
Golem
22403524194
Arrow Launcher
23303524234
Gargoyle
42903823216
Soul Sower
22704332254
Taros ShrineOnly the Achilles Sword can harm Taros, so keep the others out of the way.
.gsv Battle 18
Map of Battle #18
Inside the Taros Shrine
Boss: Taros
Monster
#
HP
MP
AT
DF
AG
MV
Master Mage
228142518225
Black Monk
130193318216
Golem
22403524194
Arrow Launcher
23303524234
Gargoyle
32903823216
Soul Sower
22704332254
Taros
14904332230
Taros ShrineAfter the battle you'll get the Caravan and Rohde will join as a driver. There is a Healing Water in the chest at the Shrine.
HassanRick the knight joins here. A new weapon shop has opened, but other than that there's nothing more to do here. Stock up on healing seed here though, then head west along the dried up river in the caravan to get to a small cave.
Dwarven MineSearch the fireplace to find the Dry Stone and talk to the dwarves on the right. Then exit the cave and cross the river at the lowest possible place, opposite the lighter patch in the forest. You should be able to get into the Elven Town without the battle first that way. Otherwise, fight the battle, then go in. Either way, you must fight the battle.
Elven TownLots to find here. In the top left there is a chest that contains Vigor Ball, and to the bottom right one that has mithril. There is Fairy Powder in a vase in the largest house, and if you search the top left bookshelf in the top floor of the same house, you'll find Secret Book. If you go around the outside of the houses, under the trees, clockwise, you'll come to the mithril chest and then go along the two-square gap in the trees to reach a secret battle, in which the Bubbling Ooze is the boss, and will keep summoning new monsters until you kill it. You'll probably be too weak to beat it at this point in the game, but it's worth a go - in the Japanese version the Life Ring and Right of Hope can be found, not to mention that the Blue Shaman at the end carries a Healing Rain. Now head West towards Devil's Tail (if you didn't fight the battle before entering the town, you must fight it now, a High Priest will drop a Shining Ball).
.gsv Battle 19
Map of Battle #19
To The Harpy Pool
Boss: Orc above & between Soulsower and High Priest
Monster
#
HP
MP
AT
DF
AG
MV
Arrow Launcher
23303524234
Gargoyle
32903823216
Soul Sower
42704332254
Dark Madam
129173831296
High Priest
230294031235
Orc
33004337275
Harpy Pool Oddler will hear someone crying out for help on the way to Devil's Tail, so you follow the sound to the Harpy Pool. Elric the archer is trapped in the pool, but before you can rescue him, you have to battle the Harpies. After the battle you'll save him and he will join. You can find a Healing Drop on the right side of the pool.
.gsv Battle 20
Map of Battle #20
Harpy Pool
Boss: Harpy in lower right corner
Monster
#
HP
MP
AT
DF
AG
MV
Arrow Launcher
13303524234
Dark Madam
229173831296
High Priest
230294031235
Orc
23004337275
Harpy
532104838297
Passage to Creed's 2nd secret passageBefore you go up the stairs, you'll find a secret passage kinda below them and to the left. If you follow this, you'll come to 3 chests. One of these contains a Brave Apple, the others contain Medical Herb and Angel Wing. Also, there is another secret passage, completely undetectable. At the point where there is a dark area before the 3 chests, walk down at the center (see above-right). You'll find some mithril in a chest. You can then go up the stairs. In Devil's Tail itself, after the next battle, you can find another mithril hidden in the 3 square indentation in the mountains in the north. In the next battle, a Dark Madam will drop the Protect Ring and a Skeleton will drop a Broad Sword.
.gsv Battle 21
Map of Battle #21
Devil's Tail
Boss: Skeleton closest to mansion
Monster
#
HP
MP
AT
DF
AG
MV
Arrow Launcher
13303524234
Dark Madam
229173831296
High Priest
230294031235
Orc
33004337275
Harpy
232104838297
Skeleton
23005440306
Creed's MansionWhen you get to the mansion, you will be miniaturized and go to Desktop Kingdom.
Desktop KingdomTalk to King Ponpei to be allowed onto the chess board battleground. You must fight the chess board figures to be able to see Creed. It's quite a tough battle, but once the King is dead, the battle is won.
.gsv Battle 22
Map of Battle #22
Chessboard
Boss: King
Monster
#
HP
MP
AT
DF
AG
MV
Rook
24004831274
Pawn
63605337256
Knight
24805134297
Evil Bishop
233364737255
King
155285540336
Queen
330264636356
Desktop KingdomWhen you've won the battle, a chest will appear in the middle of the chessboard. Inside it is the cotton balloon to leave the desktop. There is another battle, in a tunnel to leave the tiny world.
.gsv Battle 23
Map of Battle #23
Willard
Boss: Willard
Monster
#
HP
MP
AT
DF
AG
MV
Bubbling Ooze
63204735264
Rat
54105632306
Willard
15006236375
Creed's MansionAfter Creed has taken you to see Evil Spirit, you can wander around his Mansion. Go to the room where Desktop Kingdom was, and search the square behind the chair to find Running Ring. Go out the door into the garden to find various items amongst the plants (Antidote & medical herb). When you are going to leave, Creed will allow you to choose one of 4 characters to take with you, either: Karna the Priest, Eric the Knight, Randolf the Warrior or Tyrin the Mage. They are all on Level 24, though Karna is usually considered the best choice (esp. when a Master Monk), and you can go back later to get the others. Oddler will decide to stay here when you leave. When you're out of his front door, walk to the left and go through the bushes to reach a chest which contains Healing Rain. From here, go back to the Dwarven Mine, with the fairy.
Dwarven MineThe fairy will cure the sick dwarf and in return for your help, they will give you the Cannon. Take this to New Granseal.
New GransealGo to the castle and talk to Astral, then talk to the man by the weapon shop. He'll give you some dynamite which you can use with the Cannon. Before you leave, Janet the archer will join, to be with Elric. Then go up to North Cliff. One of the Dark Bishops in the next battle carries a Blizzard that you can win.
.gsv Battle 24
Map of Battle #24
To Reach the Blocked Cave at North Cliff
Boss: Dark Bishop closest to cave
Monster
#
HP
MP
AT
DF
AG
MV
Dark Sniper
33805337355
Lesser Demon
540216137326
Dark Bishop
239385438275
Skeleton
63005440306
North CliffAfter you've fought the battle, use the dynamite and Cannon to clear the rocks. Rohde will then use the Cannon as a weapon, and become a Brass Gunner with the Force. Astral will drive the caravan and be your advisor. Inside the cave is a tunnel, leading to the north, and a group of monsters who want to stop you (along with a chest in the top left that contains a Fairy Tear - get it when the battle ends)...
.gsv Battle 25
Map of Battle #25
Tunnel to the North
Boss: Dark Soldier
Monster
#
HP
MP
AT
DF
AG
MV
Dark Sniper
43805337355
Lesser Demon
240216137326
Dark Bishop
239385438275
Skeleton
53005440306
Dark Soldier
135176346344


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